Revolt

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BlitzBot

BlitzBot transports you back to the arcade era, providing a minimalist gaming experience reminiscent of quick moments of joy. Dive into short and dynamic sessions that encourage you to jump back in swiftly, capturing the charm of video game demos found in magazines, offering a brief yet irresistible duration—perfect for spontaneous moments of enjoyment.

The game aims to provide enjoyment through simple gameplay mechanics and streamlined controls, bringing back the simplicity of entertainment inherent in arcade games. Take hold of your controller and dive instantly into the fun.

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DIO

Break the norms.

Revolt is an independent game studio founded by Axel Clerget with the aim of designing fun and unique experiences that immerse players in diverse genres and adventures.

In an era where the industry is exploding with production costs, deadlines, and human sacrifices, at Revolt, we aim to return to a model reminiscent of the 90s.

We believe in an innovative, flexible, and streamlined design model that reduces production costs, player waiting times, and refocuses project attention on its core themes and mechanics.

Our goal is to reassess the entire game creation cycle by offering more compact and shorter experiences that are cheaper to produce and don't require 5 years before the player gets their hands on them.

However, this doesn't mean that we neglect to instill essential values in our creations, such as ambition and delivered quality.

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Need some help?

In addition to creating his own games, Revolt can also partially assist you in designing your own by offering the following services.

 

Production

You need assistance in formalizing your processes, gaining insight into the necessary resources, or improving the tracking and management of your team.

Design

Need reinforcement on the design of your game? Whether it's Game design or Level design, we can provide assistance to help you with concept writing, game mechanics, all while relying on your initial intentions.

Additionally, technical design support will facilitate validation through prototyping to the final implementation in the game engine.

Tools and programming languages.

A non-exhaustive list of mastered programming languages and tools.

  • Unreal engine / Blueprint and C++.
  • Unity / C#.
  • Perforce / Git.
  • Office suit / Photoshop / Miro / Draw.io and other diagram tools.
  • Jira / Youtrack.